Contract Senior/Lead Gameplay Programmer

mobentertainment· Engineering
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📍 United States

About this role

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 

 

As a Contract Senior/lead Gameplay Programmer, you’ll join a cross-functional team building rich, tactile, and memorable gameplay experiences. This role bridges engineering rigor with creative iteration, working in Unreal Engine 5 to prototype, build, and polish gameplay systems and player-facing mechanics. You’ll touch everything from AI behaviors to interactive systems, player abilities to camera logic - all while upholding performance, scalability, and clarity for designers and artists.

If you love shipping exciting features, digging into the engine, and building immersive experiences that stick with players, we want to talk to you.

What You’ll Do

  • Collaborate with design and engineering to implement player mechanics, tools, puzzles, and interactive sequences.
  • Balance performance and maintainability when building gameplay code, ensuring scalability for the project
  • Dig deep into Unreal Engine and core systems (input, physics, animation, GAS, etc.) to build clean, robust foundations for gameplay features.
  • Utilize and extend existing systems to implement gameplay features based on design specifications
  • Work directly with other programmers to debug issues, refactor systems, and support pipeline tools.

Requirements & Skills

  • 6+ years of professional game development experience
  • 2+ shipped titles in Unreal Engine (preferably UE5)
  • Experience with Unreal’s networking stack
  • Strong familiarity with Unreal Engine’s Blueprint Scripting Language
  • Development experience with Unreal Engine’s Gameplay Ability System (GAS)
  • Experience with Unreal subsystems: Animation (Montages, AnimBP), Sequencer, AI (State Tree, Behavior Trees, EQS), Physics, and Input
  • Ability to take a feature from design doc to shippable implementation
  • Proficiency in 3D math (vector math, linear algebra, transforms)
  • Collaborative mindset: able to translate creative vision into technical execution while communicating across departments
  • Self-motivated with strong debugging and profiling skills

     Bonus Skills

  • Development experience with co-operative or multiplayer social games
  • Familiarity with horror or first-person puzzle games
  • Strong C++ programming skills and a clear understanding of Blueprint/C++ communication
  • Engine-level knowledge of Unreal systems or interest in core engine work
  • Comfort working in a startup-style environment: fast iteration, tight collaboration, big swings
  • Wearing many-hats. Broad exposure to Unreal Engine’s various systems is a major plus

 

 

 

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

 

 

Frequently Asked Questions

Is the salary disclosed for the Contract Senior/Lead Gameplay Programmer position at mobentertainment?
The salary for this Contract Senior/Lead Gameplay Programmer role at mobentertainment is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Contract Senior/Lead Gameplay Programmer position at mobentertainment located?
This Contract Senior/Lead Gameplay Programmer role at mobentertainment is based in United States. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the Contract Senior/Lead Gameplay Programmer at mobentertainment belong to?
This Contract Senior/Lead Gameplay Programmer position is part of the Engineering department at mobentertainment. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Contract Senior/Lead Gameplay Programmer position at mobentertainment?
Click the "Apply Now" button on this page. You will be redirected to mobentertainment's official application portal hosted on greenhouse where you can submit your application directly.
When was the Contract Senior/Lead Gameplay Programmer job at mobentertainment posted?
This Contract Senior/Lead Gameplay Programmer position at mobentertainment was posted on Mar 12, 2026. Apply as soon as possible — early applications are often reviewed first.
Contract Senior/Lead Gameplay Programmer
mobentertainment
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