Contract UI/UX Designer - Video Games

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📍 United States

About this role

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 

 

The Role

We’re looking for a Contract UI/UX Designer / UI Artist who can combine strong visual design skills with player-first thinking to craft intuitive, immersive, and visually striking user interfaces.

This role sits at the intersection of design, art, and gameplay. You’ll be responsible for both the user experience (flow, usability, clarity) and the visual execution (layout, motion, style) of in-game UI, helping ensure players can seamlessly engage with our worlds without breaking immersion.

*******MUST HAVE VIDEO GAME EXPERIENCE*******

What You’ll Do

  • Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
  • Prototype UI/UX solutions to test usability and player experience
  • Ensure UI readability, accessibility, and responsiveness across platforms
  • Create high-quality UI visuals that align with the game’s tone, style, and horror atmosphere
  • Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
  • Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces
  • Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
  • Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game
  • Create and maintain UI style guides, component libraries, and documentation

What We’re Looking For

  • 3+ years of experience in UI/UX design or UI art for games or interactive media
  • Strong portfolio demonstrating both UX thinking and high-quality visual UI work
  • Experience designing for games, including HUDs, menus, and interactive systems
  • Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar
  • Understanding of usability, player psychology, and interaction design principles
  • Experience implementing UI in a game engine (Unreal Engine preferred)
  • Strong communication skills and ability to collaborate across disciplines
  • Detail-oriented with a strong sense of visual hierarchy, typography, and layout

Nice to Have

  • Experience working on horror or atmospheric games
  • Motion design or UI animation skills
  • Familiarity with Unreal Engine UMG and Blueprints
  • Basic scripting or technical implementation knowledge
  • Experience with live games or iterative UX improvements based on player feedback
  • Understanding of accessibility standards in games

 

 

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

 

 

Frequently Asked Questions

Is the salary disclosed for the Contract UI/UX Designer - Video Games position at mobentertainment?
The salary for this Contract UI/UX Designer - Video Games role at mobentertainment is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Contract UI/UX Designer - Video Games position at mobentertainment located?
This Contract UI/UX Designer - Video Games role at mobentertainment is based in United States. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the Contract UI/UX Designer - Video Games at mobentertainment belong to?
This Contract UI/UX Designer - Video Games position is part of the Art department at mobentertainment. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Contract UI/UX Designer - Video Games position at mobentertainment?
Click the "Apply Now" button on this page. You will be redirected to mobentertainment's official application portal hosted on greenhouse where you can submit your application directly.
When was the Contract UI/UX Designer - Video Games job at mobentertainment posted?
This Contract UI/UX Designer - Video Games position at mobentertainment was posted on Apr 29, 2026. Apply as soon as possible — early applications are often reviewed first.
Contract UI/UX Designer - Video Games
mobentertainment
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