Member of Technical Staff - GPU Performance Engineer

liquid-aiΒ· Research & Engineering
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🌍 RemoteπŸ“ BostonπŸ“ RemoteπŸ“ San FranciscoFullTime

About this role

About Liquid AI

Spun out of MIT CSAIL, we build general-purpose AI systems that run efficiently across deployment targets, from data center accelerators to on-device hardware, ensuring low latency, minimal memory usage, privacy, and reliability. We partner with enterprises across consumer electronics, automotive, life sciences, and financial services. We are scaling rapidly and need exceptional people to help us get there.

The Opportunity

Our models and workflows require performance work that generic frameworks don’t solve. You’ll design and ship custom CUDA kernels, profile at the hardware level, and integrate research ideas into production code that delivers measurable speedups in real pipelines (training, post-training, and inference). Our team is small, fast-moving, and high-ownership. We're looking for someone who finds joy in memory hierarchies, tensor cores, and profiler output.

While San Francisco and Boston are preferred, we are open to other locations.

What We're Looking For

We need someone who:

  • Works profiler-first: You use tools like Nsight Systems / Nsight Compute to find bottlenecks, validate hypotheses, and iterate until improvements show up in end-to-end benchmarks.

  • Bridges theory and practice: You can translate ideas from papers into implementations that are robust, testable, and performant.

  • Executes independently: Given an ambiguous bottleneck, you can drive from profiling to kernel/integration changes to benchmarked results to maintained ownership.

  • Cares about the details: Memory hierarchy, occupancy, launch configs, tensor core utilization, bandwidth vs compute limits.

The Work

  • Write high-performance GPU kernels for our novel model architectures

  • Integrate kernels into PyTorch pipelines (custom ops, extensions, dispatch, benchmarking)

  • Profile and optimize training and inference workflows to eliminate bottlenecks

  • Build correctness tests and numerics checks

  • Build/maintain performance benchmarks and guardrails to prevent regressions

  • Collaborate closely with researchers to turn promising ideas into shipped speedups

Desired Experience

Must-have:

  • Authored custom CUDA kernels (not only calling cuDNN/cuBLAS)

  • Strong understanding of GPU architecture and performance: memory hierarchy, warps, shared memory/register pressure, bandwidth vs compute limits

  • Proficiency with low-level profiling (Nsight Systems/Compute) and performance methodology

  • Strong C/C++ skills

Nice-to-have:

  • CUTLASS experience and tensor core utilization strategies

  • Triton kernel experience and/or PyTorch custom op integration

  • Experience building benchmark harnesses and perf regression tests

What Success Looks Like (Year One)

  • Measurable improvement on at least one critical end-to-end pipeline (throughput and/or latency), validated by repeatable benchmarks

  • At least one research-driven technique shipped as a production kernel and maintained over time

  • Performance regressions are detectable early via benchmarks/guardrails, not discovered late

What We Offer

  • Unique challenges: Our architectural innovations and efficiency requirements offer unique optimization challenges. High ownership from day one.

  • Compensation: Competitive base salary with equity in a unicorn-stage company

  • Health: We pay 100% of medical, dental, and vision premiums for employees and dependents

  • Financial: 401(k) matching up to 4% of base pay

  • Time Off: Unlimited PTO plus company-wide Refill Days throughout the year

Frequently Asked Questions

Is the salary disclosed for the Member of Technical Staff - GPU Performance Engineer position at liquid-ai?
The salary for this Member of Technical Staff - GPU Performance Engineer role at liquid-ai is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Member of Technical Staff - GPU Performance Engineer job at liquid-ai remote?
Yes, this Member of Technical Staff - GPU Performance Engineer position at liquid-ai is remote, with team members based in Boston, Remote, San Francisco. You can work from home or anywhere in the supported regions.
Is the Member of Technical Staff - GPU Performance Engineer role at liquid-ai full-time or part-time?
This is listed as a FullTime position. It is posted as a Member of Technical Staff - GPU Performance Engineer role in the Research & Engineering department at liquid-ai.
Which team or department does the Member of Technical Staff - GPU Performance Engineer at liquid-ai belong to?
This Member of Technical Staff - GPU Performance Engineer position is part of the Research & Engineering department at liquid-ai. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Member of Technical Staff - GPU Performance Engineer position at liquid-ai?
Click the "Apply Now" button on this page. You will be redirected to liquid-ai's official application portal hosted on ashby where you can submit your application directly.
When was the Member of Technical Staff - GPU Performance Engineer job at liquid-ai posted?
This Member of Technical Staff - GPU Performance Engineer position at liquid-ai was posted on Jul 29, 2025. Apply as soon as possible β€” early applications are often reviewed first.
Member of Technical Staff - GPU Performance Engineer
liquid-ai
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