Software Engineer - Embedded Systems

specter· Engineering
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📍 San FranciscoFullTime

About this role

Embedded Software Engineer - Embedded Systems & Firmware

Company Background:

Specter is creating a software-defined “control plane” for the physical world. We are starting with protecting American businesses by granting them ubiquitous perception over their physical assets.

To do so, we are creating a connected hardware-software ecosystem on top of multi-modal wireless mesh sensing technology. This allows us to drive down the cost and time of deploying sensors by 10x. Our platform will ultimately become the perception engine for a company’s physical footprint, enabling real-time perimeter visibility, autonomous operations management, and “digital twinning” of physical processes.

Our co-founders Xerxes and Philip are passionate about empowering our partners in the fast approaching world of physical AI and robotics. We are a small, fast growing team who hail from Anduril, Tesla, Uber, and the U.S. Special Forces.

Role + Responsibilities:

Specter is hiring an Embedded Software Engineer to own the full on-device software stack for our distributed wireless mesh sensor nodes, including integration with RF modules, cameras, and multi-modal sensors.

Responsibilities include:

  • Designing, implementing, and maintaining performant, reliable firmware and software for Specter’s current and future edge devices across a wide range of embedded platforms (embedded Linux on SoCs, RTOS, bare-metal on microcontrollers).

  • Owning the integration of RF modules, cameras, and multi-modal sensors (e.g., environmental, motion, acoustic) into the embedded software stack, including driver development, data pipelines, and hardware enablement.

  • Performing board bring-up, reading datasheets/schematics, and debugging complex hardware/software interactions using oscilloscopes, logic analyzers, JTAG/SWD, and other diagnostic tools.

  • Collaborating closely with Hardware Engineering (EE, RF, ME), Product Engineering, and backend software teams to co-design interfaces, support new hardware platforms, and enable rapid prototyping and iteration from concept to production deployment.

  • Building and maintaining reusable build, test, and deployment infrastructure for embedded targets—including CI/CD pipelines, automated testing, and over-the-air (OTA) update mechanisms—to accelerate development of new products and features.

  • Debugging and optimizing system performance in real-world deployments, focusing on power consumption, memory footprint, reliability, and edge-case fault tolerance.

  • Contributing to foundational platform components such as bootloaders, secure boot implementation, and modular driver frameworks to support fast development of next-generation devices.

Qualifications:

  • Proficiency in writing software for embedded targets using C, C++, Rust, or similar languages.

  • Experience with embedded Linux on System-on-Chips (SoCs), real-time operating systems (RTOS), or bare-metal programming for microcontrollers.

  • Hands-on experience with kernel driver development (Linux) and/or low-level peripheral drivers on microcontrollers, integrating both on-chip and external hardware peripherals.

  • Familiarity with a variety of communication protocols and interfaces, including low-level serial buses (e.g., SPI, I2C, UART, CAN, RS485), networking standards (e.g., Ethernet—including 10BASE-T1S, 802.11), and high-speed peripheral interfaces (e.g., MIPI CSI-2, SDIO, PCIe).

  • Comfortable debugging hardware using basic lab equipment including logic analyzers, oscilloscopes, spectrum analyzers, etc

Bonus Qualifications (strong experience in one or more of the following areas):

  • Embedded Security (e.g., OTA update infrastructure, secure boot mechanisms, hardware security modules like TPM or secure elements).

  • Power Electronics (e.g., software control of motors, DC-DC converters, or battery management systems in embedded environments).

  • Connectivity (e.g., Bluetooth, Cellular, Wi-Fi, CAN, Ethernet; including integrations like OpenWRT for wireless routing, 10Base-T1S for single-pair Ethernet, or cellular modem drivers).

  • Camera Integration (e.g., integrating image sensors or MIPI CSI-2 devices into embedded systems, including FPGA/DSP-based processing for video pipelines or computer vision applications).

  • Operating Systems & Build Infrastructure (e.g., Nix/NixOS–based systems, reproducible builds, declarative system configuration, cross-compilation, and deployment pipelines for embedded Linux).

Frequently Asked Questions

Is the salary disclosed for the Software Engineer - Embedded Systems position at specter?
The salary for this Software Engineer - Embedded Systems role at specter is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Software Engineer - Embedded Systems position at specter located?
This Software Engineer - Embedded Systems role at specter is based in San Francisco. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Software Engineer - Embedded Systems role at specter full-time or part-time?
This is listed as a FullTime position. It is posted as a Software Engineer - Embedded Systems role in the Engineering department at specter.
Which team or department does the Software Engineer - Embedded Systems at specter belong to?
This Software Engineer - Embedded Systems position is part of the Engineering department at specter. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Software Engineer - Embedded Systems position at specter?
Click the "Apply Now" button on this page. You will be redirected to specter's official application portal hosted on ashby where you can submit your application directly.
When was the Software Engineer - Embedded Systems job at specter posted?
This Software Engineer - Embedded Systems position at specter was posted on Jan 23, 2026. Apply as soon as possible — early applications are often reviewed first.
Software Engineer - Embedded Systems
specter
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