Level Designer | Concepteur de niveaux
larian· Level Design
About this role
(Version française ci-dessous)
Level Designer
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Build white box versions of areas after consulting with all relevant parties.
Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience.
Finalize areas for shipping.
Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing.
Know and apply all features and mechanics that are available to the player for exploration.
Reserve space for features that are in development but not available yet.
Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations.
Fix level design related bugs in your own or other peoples' areas
Make sure the level is always playable and ready to go
Requirements
A design relevant degree.
Proven commercial experience in video game level design.
Ability to work well as part of a distributed, international team.
An extremely positive can do attitude.
Ability to give and receive feedback.
The ability to efficiently communicate designs through 2D mockups or flowcharts.
Ability to experience the game as a player.
An RPG gamer with a passion for narrative-driven game .
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity;
A professional level of written and spoken English*.
Nice to have
Frequently Asked Questions
Is the salary disclosed for the Level Designer | Concepteur de niveaux position at larian?
The salary for this Level Designer | Concepteur de niveaux role at larian is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Level Designer | Concepteur de niveaux position at larian located?
This Level Designer | Concepteur de niveaux role at larian is based in Quebec. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Level Designer | Concepteur de niveaux role at larian full-time or part-time?
This is listed as a Full time position. It is posted as a Level Designer | Concepteur de niveaux role in the Level Design department at larian.
Which team or department does the Level Designer | Concepteur de niveaux at larian belong to?
This Level Designer | Concepteur de niveaux position is part of the Level Design department at larian. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Level Designer | Concepteur de niveaux position at larian?
Click the "Apply Now" button on this page. You will be redirected to larian's official application portal hosted on lever where you can submit your application directly.
When was the Level Designer | Concepteur de niveaux job at larian posted?
This Level Designer | Concepteur de niveaux position at larian was posted on Jun 4, 2026. Apply as soon as possible — early applications are often reviewed first.
Level Designer | Concepteur de niveaux
larian
You'll be redirected to larian's official application page on Lever.