Staff Software Engineer (Boulder, CO)

picknikΒ· Engineering
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🌍 RemoteπŸ“ Boulder HQFullTime

About this role

As a Staff Software Engineer at PickNik Robotics, you will be the software architect for the MoveIt Pro integration backbone β€” the layer that turns the work of our robotics specialty experts into a platform that powers robots around the world and in space. You will own the architecture of our behavior tree framework, bridge layer, supporting backend services, and the interfaces with the frontend. You will coordinate between robotics specialty experts and frontend engineers to ship cross-cutting features.

Expert software design, system architecture, and API design are essential for this role, along with deep C++ expertise. You will also be a champion of agentic coding at PickNik, both as a strong daily user of these tools, and a mentor to the team on using them effectively and safely. You will collaborate closely with robotics specialty experts to build a robotics software platform, so any robotics domain experience is a welcome plus.

Am I a good fit?

  • You love robotics and want to define the architecture of a platform powering robots around the world.

  • You have owned large codebases end to end and have strong opinions on system design, API design, and long-term maintainability.

  • You enjoy the integrator role - defining boundaries between subsystems and making specialized work fit together cleanly.

  • You are a power user of agentic coding tools and enjoy helping a team adopt them.

  • You have the ability to collaborate with teams around the world.

Requirements

  • Degree(s) in Computer Science, Engineering, Robotics, or a related field, and/or equivalent industry experience. Advanced degrees are a plus.

  • Minimum 8 years of professional software engineering experience

  • Expert-level C++ (C++20 or newer), including modern patterns, concurrency, and performance work.

  • Demonstrated architectural ownership of a non-trivial system β€” design documents, design reviews, API and contract design, and defining the boundaries and contracts between subsystems for long-term maintainability.

  • Strong cross-disciplinary debugging skills β€” able to trace problems across language, subsystem, and stack boundaries to find a root cause rather than a symptom.

  • Strong Python for backend services, tooling, and infrastructure.

  • Linux-native full-lifecycle library and application development experience, including CMake, Docker, Git, software testing, and continuous integration.

  • Hands-on experience with agentic coding tools (such as Claude Code, Cursor, or equivalent) and a track record of using them effectively on production code.

  • Be able to travel to client sites & conferences approximately every other month. Less than 20% of the time.

  • Live in the Boulder/Denver area and have the ability to be in-office at least 3 days per week.

Some preferred skills/experience

  • ROS 2 or comparable robotics middleware experience.

  • Familiarity with state management frameworks such as BehaviorTree.CPP.

  • Experience with communication middleware (such as DDS, gRPC, message queues, WebSocket, or equivalent).

  • MoveIt, motion planning, kinematics, control systems, model predictive control, or other robotics-library experience.

  • Simulation experience e.g. MuJoCo, Isaac Sim, Gazebo, or similar

  • TypeScript and modern React patterns (hooks, context, component patterns) at design-review depth β€” enough to evolve the typed APIs the frontend team consumes.

  • Experience designing typed API contracts between native and web stacks, including code generation from IDL or schema.

  • Experience leading release engineering for a platform shipped to external developers, including apt repositories, Debian packaging, and multi-platform CI.

  • Experience driving adoption of agentic coding tools at team scale and shaping best practices.

  • Industry standards work, such as MISRA or space certification.

Benefits:

  • Health, Dental, and Vision insurance

  • 401k Matching

  • Paid time off

  • Opportunity to share in the company’s success through equity

Minimum Salary

  • The minimum salary for this position is $180,000/year.

Frequently Asked Questions

Is the salary disclosed for the Staff Software Engineer (Boulder, CO) position at picknik?
The salary for this Staff Software Engineer (Boulder, CO) role at picknik is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Staff Software Engineer (Boulder, CO) job at picknik remote?
Yes, this Staff Software Engineer (Boulder, CO) position at picknik is remote, with team members based in Boulder HQ. You can work from home or anywhere in the supported regions.
Is the Staff Software Engineer (Boulder, CO) role at picknik full-time or part-time?
This is listed as a FullTime position. It is posted as a Staff Software Engineer (Boulder, CO) role in the Engineering department at picknik.
Which team or department does the Staff Software Engineer (Boulder, CO) at picknik belong to?
This Staff Software Engineer (Boulder, CO) position is part of the Engineering department at picknik. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Staff Software Engineer (Boulder, CO) position at picknik?
Click the "Apply Now" button on this page. You will be redirected to picknik's official application portal hosted on ashby where you can submit your application directly.
When was the Staff Software Engineer (Boulder, CO) job at picknik posted?
This Staff Software Engineer (Boulder, CO) position at picknik was posted on Apr 30, 2026. Apply as soon as possible β€” early applications are often reviewed first.
Staff Software Engineer (Boulder, CO)
picknik
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