GTM - Robotics

moonlake· Engineering & Research
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📍 San Francisco, CAFullTime

About this role

Introducing Moonlake, AI for creating world simulations.

About Moonlake

Moonlake is building the frontier of interactive world models: systems that generate, simulate, and reason over 3D environments for embodied AI, robotics and gaming. We develop the simulation infrastructure to build worlds (e.g., assets, scenes, digital twins) at scale.

Our team sits at the intersection of:

  • Embodied AI

  • Robotics simulation

  • Interactive 3D worlds

  • World models

  • Real-time generation

  • AI infrastructure

Moonlake is building the next generation of AI infrastructure for interactive digital worlds. Our mission is to enable anyone to create, simulate, and interact with rich environments using natural language and multimodal inputs, turning simple ideas into worlds with structure, logic, and agents that can perceive and act.

Our team has raised $28M in seed funding from NVIDIA Ventures, Threshold Ventures, AIX ventures and notable angels including Naval Ravikant and Jeff Dean to build the foundational layer for the future of AI - powering everything from creative tools and games to robotics training, simulations, and digital twins. Our goal is to make building and experimenting with these environments as accessible and scalable as publishing video on the internet.

We are looking for exceptional research engineers and applied researchers to help push the frontier of interactive AI.

The Role

We’re looking for a GTM Engineer to help deploy Moonlake’s simulation and embodied AI systems into real-world robotics workflows and customer environments.

This is a highly technical, customer-facing engineering role focused on:

  • robotics simulation

  • deployment

  • environment integration

  • technical implementation

  • rapid iteration with customers and partners

You’ll work directly with:

  • robotics companies

  • research teams

  • simulation environments

  • embodied AI workflows

  • deployment pipelines

This role is critical to helping Moonlake bridge frontier world-model systems with real-world robotics use cases.

What You’ll Do

  • Deploy and integrate Moonlake’s simulation and embodied AI systems into customer workflows

  • Work directly with robotics partners and technical users

  • Build robotics simulation pipelines and evaluation environments

  • Support deployment, debugging, and integration efforts across simulation stacks

  • Collaborate closely with research and infrastructure teams

  • Prototype workflows and tools for robotics simulation and embodied agent evaluation

  • Help define best practices for deploying interactive world-model systems into robotics environments

  • Translate customer needs into technical product and infrastructure improvements

What We’re Looking For

  • Strong robotics or simulation engineering background

  • Experience with:

    • Isaac Sim

    • MuJoCo

    • robotics simulation environments

  • Strong systems and engineering fundamentals

  • Comfort working directly with customers and external technical teams

  • Ability to debug complex technical systems quickly

  • Experience working with embodied AI or RL workflows

  • Strong communication and collaboration skills

  • Ability to move quickly in ambiguous environments

Bonus Points

  • Experience with embodied AI systems

  • RL training infrastructure

  • Interactive 3D environments

  • World models or multimodal systems

  • Synthetic data generation pipelines

  • GPU infrastructure or simulation optimization

  • Game engine or graphics experience

Why This Role Matters

Moonlake’s systems become dramatically more valuable when they integrate seamlessly into real-world robotics and embodied AI workflows.

This role sits directly at that boundary.

You’ll help:

  • deploy frontier simulation systems,

  • shape customer adoption,

  • improve robotics workflows,

  • and define how interactive world models are used in practice.

This is a rare opportunity to work at the intersection of:

  • robotics,

  • AI infrastructure,

  • simulation,

  • and next-generation embodied systems.

We are committed to being an on-site, in-person team currently based in San Francisco.

Frequently Asked Questions

Is the salary disclosed for the GTM - Robotics position at moonlake?
The salary for this GTM - Robotics role at moonlake is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the GTM - Robotics position at moonlake located?
This GTM - Robotics role at moonlake is based in San Francisco, CA. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the GTM - Robotics role at moonlake full-time or part-time?
This is listed as a FullTime position. It is posted as a GTM - Robotics role in the Engineering & Research department at moonlake.
Which team or department does the GTM - Robotics at moonlake belong to?
This GTM - Robotics position is part of the Engineering & Research department at moonlake. See the full job description for more information about the team structure and responsibilities.
How do I apply for the GTM - Robotics position at moonlake?
Click the "Apply Now" button on this page. You will be redirected to moonlake's official application portal hosted on ashby where you can submit your application directly.
When was the GTM - Robotics job at moonlake posted?
This GTM - Robotics position at moonlake was posted on May 6, 2026. Apply as soon as possible — early applications are often reviewed first.
GTM - Robotics
moonlake
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