Research Engineer

oddin· developers
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🌍 Remote📍 RemoteFulltime

About this role

About Valka.ai Valka, a visionary spin-off from the Realms Group (the parent company of Oddin.gg), is on a mission to revolutionize the way people create and experience digital content. Our team believes that content shouldn’t just be consumed; it should be co-created in real time, blurring the lines between imagination and reality. By harnessing the power of cutting-edge AI, we aim to build an interactive human-digital platform where virtual characters respond dynamically to each user’s voice, text, gestures, and more. This is your chance to join a diverse group of innovators who are driven to redefine what’s possible in generative content. Together, we’re changing the paradigm from passive viewing to active participation, unlocking new creative frontiers across gaming, entertainment, education, and beyond. Role summary You will sit at the boundary between our Video Generation research team and the product engineering platform! Your primary job will be to take models and demos produced by research scientists and turn them into robust, deployable Python services that can be plugged into the production platform. You will report to the Head of Engineering and partner closely with Video Generation researchers. You won’t be a researcher inventing new models, nor a backend generalist — you will be the person who makes the research land. What you'll do Package and containerize AI models (Python/Docker) from research into clean, versioned services with well-defined APIs Own the engineering side of the tech transfer process: inference specs, environment setup, model mocking, and integration scaffolding Collaborate closely with research scientists on quantization, TensorRT compilation, and hitting latency budgets (e.g. <200ms real-time response targets) Maintain and operate model services in production, debugging stability and performance issues under load Contribute to the dual-track delivery model — keeping the engineering platform moving even while research is still iterating Skills you need Strong Python engineering skills; comfortable writing production-grade, maintainable code Comfortable owning ambiguous model-to-service transfers end-to-end with a high degree of autonomy Hands-on experience deploying ML/AI models (inference pipelines, serving frameworks) Familiarity with GPU workloads, containerization, and model optimization concepts Ability to read and work directly with research code and translate it into reliable services Bonus: experience with video/image generation models, TensorRT, or real-time streaming pipelines

Frequently Asked Questions

Is the salary disclosed for the Research Engineer position at oddin?
The salary for this Research Engineer role at oddin is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Research Engineer job at oddin remote?
Yes, this Research Engineer position at oddin is remote, with team members based in Remote. You can work from home or anywhere in the supported regions.
Is the Research Engineer role at oddin full-time or part-time?
This is listed as a Fulltime position. It is posted as a Research Engineer role in the developers department at oddin.
Which team or department does the Research Engineer at oddin belong to?
This Research Engineer position is part of the developers department at oddin. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Research Engineer position at oddin?
Click the "Apply Now" button on this page. You will be redirected to oddin's official application portal hosted on lever where you can submit your application directly.
When was the Research Engineer job at oddin posted?
This Research Engineer position at oddin was posted on Mar 30, 2026. Apply as soon as possible — early applications are often reviewed first.
Research Engineer
oddin
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