Audio Lead (Games)

skydance· Interactive Audio
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📍 Santa Monica, Los AngelesFull Time

About this role

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them. Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.     For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.   ---     Why Join Us? To put it simply: You’ll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, “Marvel 1943: Rise of Hydra”.  We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You’ll be surrounded by industry veterans, currently with an average of 20 years’ experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life’s too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.   What You’ll Do: We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.

Frequently Asked Questions

Is the salary disclosed for the Audio Lead (Games) position at skydance?
The salary for this Audio Lead (Games) role at skydance is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Audio Lead (Games) position at skydance located?
This Audio Lead (Games) role at skydance is based in Santa Monica, Los Angeles. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Audio Lead (Games) role at skydance full-time or part-time?
This is listed as a Full Time position. It is posted as a Audio Lead (Games) role in the Interactive Audio department at skydance.
Which team or department does the Audio Lead (Games) at skydance belong to?
This Audio Lead (Games) position is part of the Interactive Audio department at skydance. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Audio Lead (Games) position at skydance?
Click the "Apply Now" button on this page. You will be redirected to skydance's official application portal hosted on lever where you can submit your application directly.
When was the Audio Lead (Games) job at skydance posted?
This Audio Lead (Games) position at skydance was posted on May 5, 2026. Apply as soon as possible — early applications are often reviewed first.
Audio Lead (Games)
skydance
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