Houdini Artist

fs-studio· Engineering
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🌍 Remote📍 Argentina📍 Brazil📍 Colombia📍 Mexico📍 RemoteContract

About this role

Houdini Technical Artist with Omniverse Experience 
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. 

Responsibilities 

  • Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. 

  • Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc

  • Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. 

  • Write clean, efficient, and maintainable code. 

  • Ensure the quality and performance of the final product. 

 

Requirements 

  • Procedural modeling and scene generation in Houdini are required. 

  • Strong knowledge and practical experience in USD workflows are required. 

  • Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required. 

  • Familiarity with version control systems is required. 

  • Nvidia Omniverse experience is preferred. 

  • Unreal Engine and Unity experience is preferred. 

  • Blender geometry nodes knowledge is preferred. 

  • Familiarity with other programming languages such as Java or C++ is a plus. 

  • Experience with cloud-based services and APIs is a plus. 

  • The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. 

  • Strong communication and problem-solving skills are mandatory. 

  • Must be able to speak and conduct business in English is mandatory. 

  • Portfolio of work is mandatory. 

 

This position is open to international candidates. 

Frequently Asked Questions

Is the salary disclosed for the Houdini Artist position at fs-studio?
The salary for this Houdini Artist role at fs-studio is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Houdini Artist job at fs-studio remote?
Yes, this Houdini Artist position at fs-studio is remote, with team members based in Argentina, Brazil, Colombia, Mexico, Remote. You can work from home or anywhere in the supported regions.
Is the Houdini Artist role at fs-studio full-time or part-time?
This is listed as a Contract position. It is posted as a Houdini Artist role in the Engineering department at fs-studio.
Which team or department does the Houdini Artist at fs-studio belong to?
This Houdini Artist position is part of the Engineering department at fs-studio. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Houdini Artist position at fs-studio?
Click the "Apply Now" button on this page. You will be redirected to fs-studio's official application portal hosted on ashby where you can submit your application directly.
When was the Houdini Artist job at fs-studio posted?
This Houdini Artist position at fs-studio was posted on Jun 2, 2025. Apply as soon as possible — early applications are often reviewed first.
Houdini Artist
fs-studio
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