3D Application Engineer

42dot· PRODUCT
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📍 Sunnyvale, United StatesFullTime

About this role

We are looking for the best

About Us

42dot is a mobility AI company committed to solving mobility challenges with software and AI. As the Global Software Center of Hyundai Motor Group, 42dot pioneers the future of mobility by advancing the development of software-defined vehicles.

We develop safety-first, user-centric software-defined vehicle technologies that deliver the latest performance through continuous updates like smartphones. By advancing software and AI technology, 42dot envisions a world where everything is connected and moves autonomously through a self-managing urban transportation operating system.

About the Role

We are seeking a Senior or Staff Software Engineer to lead the development of our next-generation digital cockpit. This role focuses on delivering high-fidelity, real-time 3D environments for in-vehicle infotainment and advanced driver assistance visualizations. You will be the technical anchor for our 3D strategy, moving fluidly between high-level architecture and deep, hands-on implementation within industry-leading engines.

Responsibilities

  • Engine Mastery: Take a primary, hands-on role in developing and optimizing our vehicle HMI using Unreal Engine (C++), Unity3D (C#) or a custom 3D rendering system. You will be responsible for building the core frameworks that power our real-time 3D clusters and HMIs.

  • Architecture & Integration: Design the bridge between vehicle sensor data (SDV and VHAL) and the 3D scene graph, ensuring low-latency visualization of the vehicle’s surroundings.

  • Embedded Optimization: Profile and optimize engine performance for automotive-grade SoCs, focusing on memory footprint, GPU utilization, and thermal efficiency.

  • Tooling & Pipelines: Develop custom engine plugins and automated build pipelines to streamline the deployment of 3D assets from design to the target vehicle hardware.

Qualifications

  • Hands-on Engine Expertise:

    • For Unreal: Deep experience with C++, Blueprints, UObject system, and custom shader development (HLSL).

    • For Unity: Mastery of C#, the High Definition Render Pipeline (HDRP), and custom package development.

  • Graphics Programming: Strong understanding of the modern rendering pipeline, including PBR, lighting, and post-processing, specifically for mobile or embedded targets.

  • Core Languages: Expert-level proficiency in C++ and familiarity with modern languages like Kotlin or Swift for platform-level integration.

  • Mathematics: Strong foundation in 3D math (vectors, quaternions, matrices) required for complex spatial transformations and camera logic.

Preferred Qualifications

  • Experience deploying Unity or Unreal-based HMI onto Android Automotive OS (AAOS) or specialized Linux distributions.

  • Familiarity with emulator-based testing environments (e.g., Cuttlefish) for 3D UI validation.

  • Knowledge of functional safety standards and their impact on real-time graphics in a vehicle environment.

Interview Process

  • Application Review - Coding Test - 1st interview - 2nd interview - Offer Negotiation - Hiring

  • The screening procedures may vary depending on the position, schedule, or other circumstances.

    You will be individually notified of the screening schedule and results via the email address provided in your application.

Compensation

  • $172,000 to $ 237,800

Additional Information

  • In accordance with fair hiring practices, do not include any personal information unrelated to your job qualifications (e.g., Social Security Number, family relations, marital status, age, photo, physical condition, place of birth, etc.) in your resume.

  • All documents must be submitted in PDF format and under 30MB in size.

  • If you experience issues uploading your resume, please send it along with the job posting URL to recruit@42dot.ai.

  • We strongly encourage applications from U.S. veterans and candidates eligible for employment preference under applicable laws.

  • Qualified individuals with disabilities are encouraged to apply and will receive consideration under the Americans with Disabilities Act (ADA).

  • 42dot does not accept unsolicited resumes and will not pay fees for any such submissions. Equal Opportunity Statement

  • 42dot is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, or veteran status.

※ Please review the following information before applying.

Frequently Asked Questions

Is the salary disclosed for the 3D Application Engineer position at 42dot?
The salary for this 3D Application Engineer role at 42dot is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the 3D Application Engineer position at 42dot located?
This 3D Application Engineer role at 42dot is based in Sunnyvale, United States. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the 3D Application Engineer role at 42dot full-time or part-time?
This is listed as a FullTime position. It is posted as a 3D Application Engineer role in the PRODUCT department at 42dot.
Which team or department does the 3D Application Engineer at 42dot belong to?
This 3D Application Engineer position is part of the PRODUCT department at 42dot. See the full job description for more information about the team structure and responsibilities.
How do I apply for the 3D Application Engineer position at 42dot?
Click the "Apply Now" button on this page. You will be redirected to 42dot's official application portal hosted on ashby where you can submit your application directly.
When was the 3D Application Engineer job at 42dot posted?
This 3D Application Engineer position at 42dot was posted on May 20, 2026. Apply as soon as possible — early applications are often reviewed first.
3D Application Engineer
42dot
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