Animator Vic/SA/Qld

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About this role

Company Description

We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld).

This position is to be hired into the Liquid Development studio brand:
https://www.liquiddevelopment.com/
https://www.artstation.com/liquiddevelopment

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises.

Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world.

These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. 

      Job Description

      Animation Production

      • Create high-quality keyframe and/or motion capture animations for characters, creatures, vehicles, and gameplay systems.

      • Develop expressive and believable movement that supports gameplay responsiveness and narrative goals.

      • Produce polished animation cycles including locomotion, combat, traversal, facial animation, cinematic performances, and interactive sequences.

      • Maintain consistency of animation style, quality, and performance across the project.

      • Implement and refine animations within game engines such as Unreal Engine or Unity.

      • Troubleshoot and resolve animation issues related to rigging, blending, state machines, and gameplay integration. 

      Creative Collaboration

      • Collaborate closely with design, engineering, cinematic, audio, and art teams to achieve gameplay and storytelling objectives.

      • Participate in creative reviews, sprint planning, and milestone deliverables.

      • Contribute ideas to improve animation pipelines, workflows, and player experience.

      • Work with technical artists and programmers to ensure animations meet engine and performance requirements. 

      Technical & Pipeline Responsibilities

      • Optimize animation assets for runtime performance and memory constraints.

      • Assist with motion capture shoots, cleanup, retargeting, and implementation.

      • Maintain organized source files and documentation according to studio standards.

      • Stay current with emerging animation techniques, tools, and industry trends.

      Qualifications

      Required Skills and Qualifications

      • Bachelor’s degree in Animation, Game Art, Fine Arts, Multimedia, or equivalent industry experience.

      • Shipped at least one AAA, AA, or commercially released game title.

      • Advanced understanding of animation principles including timing, weight, posing, spacing, and body mechanics.

      • Strong portfolio or demo reel demonstrating high-quality gameplay and cinematic animation work.

      • High proficiency with industry-standard software such as Autodesk Maya, MotionBuilder, Blender, or equivalent.

      • Experience implementing animations in Unreal Engine, Unity, or proprietary engines.

      • Understanding of rigging constraints, animation systems, and technical pipelines.

      • Excellent communication, collaboration, and feedback skills.

      • Strong problem-solving and organizational abilities.

      Additional Information

      If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE

      PERSONAL DATA PROTECTION POLICY

      Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

       

      Role Information: EN

      Studio: Keywords Studios

      Location: Asia Pacific, Australia

      Area of Work: Art Services

      Service: Create

      Employment Type: Full Time, Permanent

      Working Pattern: Hybrid

      PERSONAL DATA PROTECTION POLICY

      Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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      Frequently Asked Questions

      Is the salary disclosed for the Animator Vic/SA/Qld position at keywordsstudios?
      The salary for this Animator Vic/SA/Qld role at keywordsstudios is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
      Where is the Animator Vic/SA/Qld position at keywordsstudios located?
      This Animator Vic/SA/Qld role at keywordsstudios is based in Box Hill, Box Hill, VIC, Australia, VIC, au. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
      Is the Animator Vic/SA/Qld role at keywordsstudios full-time or part-time?
      This is listed as a Full time position. It is posted as a Animator Vic/SA/Qld role in the Art department at keywordsstudios.
      Which team or department does the Animator Vic/SA/Qld at keywordsstudios belong to?
      This Animator Vic/SA/Qld position is part of the Art department at keywordsstudios. See the full job description for more information about the team structure and responsibilities.
      How do I apply for the Animator Vic/SA/Qld position at keywordsstudios?
      Click the "Apply Now" button on this page. You will be redirected to keywordsstudios's official application portal hosted on smartrecruiters where you can submit your application directly.
      When was the Animator Vic/SA/Qld job at keywordsstudios posted?
      This Animator Vic/SA/Qld position at keywordsstudios was posted on Jun 8, 2026. Apply as soon as possible — early applications are often reviewed first.
      Animator Vic/SA/Qld
      keywordsstudios
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