3D Artist - Scenery Team

inibuilds· Geospatial Team
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🌍 Remote📍 RemoteContractor

About this role

👋 About Us

iniBuilds is a dynamic and innovative company specializing in game asset development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible.

📝 Work Description

We are looking for a skilled and motivated 3D Artist to join our Scenery Team. In this role, you will be responsible for crafting detailed, optimized, and immersive 3D environments—primarily focused on airport scenery—for Microsoft Flight Simulator. You’ll work closely with a passionate group of artists and developers to bring real-world airports to life in the simulator with visual accuracy and technical precision.

🥸 Responsibilities

  • Model high-quality buildings, airport infrastructure, and environmental elements using photo and satellite references, charts, and blueprints.
  • Create realistic textures and materials using industry-standard tools and workflows.
  • Optimize assets for performance across a wide range of systems, including efficient UV mapping and LOD creation.
  • Ensure assets integrate seamlessly with the Microsoft Flight Simulator SDK and tools as per internal documentation.
  • Collaborate with the team to resolve technical and visual issues during asset implementation.
  • Follow internal standards and naming conventions to maintain consistency across projects.


Requirements

  • Proficiency in 3D modeling using Autodesk 3ds Max, Maya or Blender.
  • Strong understanding of environmental modeling and texturing techniques with a focus on realism and accuracy.
  • Experience working from various types of reference material to recreate real-world locations.
  • Familiarity with asset optimization, including creating LODs and texture atlases.
  • Ability to work independently and collaboratively in a team setting.
  • Comfortable with the English language for all work-related communication.


💪 Preferred Qualifications & Traits

  • Previous experience with airport or city environment modeling.
  • Personal interest in aviation, simulation, or gaming.
  • Experience using the Microsoft Flight Simulator SDK, in-game DevTools, and scenery placement systems.
  • Familiarity with the quirks and requirements of MSFS-specific exports, lighting, and material setups.


🛠️ Software Proficiency

  • Autodesk 3ds Max, Maya or Blender.
  • Adobe Photoshop, Substance Painter 3D, or similar applications relevant to the texturing pipeline.


❤️ What We Offer

  • A monthly-paid, hourly salary.
  • Opportunity to build detailed, visually rich environments for a global userbase in Microsoft Flight Simulator.
  • A collaborative and supportive work culture.
  • Continuous learning and development opportunities across art and simulation technologies.

Frequently Asked Questions

Is the salary disclosed for the 3D Artist - Scenery Team position at inibuilds?
The salary for this 3D Artist - Scenery Team role at inibuilds is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the 3D Artist - Scenery Team job at inibuilds remote?
Yes, this 3D Artist - Scenery Team position at inibuilds is remote, with team members based in Remote. You can work from home or anywhere in the supported regions.
Is the 3D Artist - Scenery Team role at inibuilds full-time or part-time?
This is listed as a Contractor position. It is posted as a 3D Artist - Scenery Team role in the Geospatial Team department at inibuilds.
Which team or department does the 3D Artist - Scenery Team at inibuilds belong to?
This 3D Artist - Scenery Team position is part of the Geospatial Team department at inibuilds. See the full job description for more information about the team structure and responsibilities.
How do I apply for the 3D Artist - Scenery Team position at inibuilds?
Click the "Apply Now" button on this page. You will be redirected to inibuilds's official application portal hosted on bamboohr where you can submit your application directly.
When was the 3D Artist - Scenery Team job at inibuilds posted?
This 3D Artist - Scenery Team position at inibuilds was posted on Jun 4, 2025. Apply as soon as possible — early applications are often reviewed first.
3D Artist - Scenery Team
inibuilds
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You'll be redirected to inibuilds's official application page on bamboohr.