Senior Build Manager

gameloft· DEVOPS
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📍 IDF📍 Paris📍 Paris, IDF, France📍 frFull time

About this role

Company Description

Are you passionate about creating unforgettable gaming experiences on Mobile and PC/Console ? Look no further than Gameloft Paris Studio !

Our human-sized studio is made up of 45 talented professionals, including seasoned veterans and fresh new talent, all working together to create a culture of creativity, collaboration, and innovation. Our focus on quality and player satisfaction drives us to make games that our players love and we're proud to work on.

If you're ready to join us on our journey and share our passion, then let's create something amazing together ! 

    Job Description

    Main challenge

    Join at a pivotal moment as we kick off the pre-production of a new ambitious PC/Console project.

    Your mission will be to design and build the foundations of our build, CI/CD, and release ecosystem from the ground up—ensuring that as the project scales, teams can turn code into stable, playable builds quickly, reliably, and at production scale.

    What it means on a daily basis

    • Design and continuously improve Unreal Engine CI/CD pipelines across PC, Console, and Mobile
    • Automate build, cook, and package workflows with a strong focus on reproducibility
    • Implement quality gates and validations to detect issues early in the pipeline
    • Optimize Perforce workflows (streams, workspaces, sync performance, changelists)
    • Operate and scale a hybrid infrastructure (on-prem + cloud) with performance and cost in mind
    • Maintain and improve core services (Horde, Zen Server) to ensure stability and low latency
    • Develop internal tooling to improve developer experience and reduce friction
    • Drive release processes: branching strategy, build promotion, versioning, and delivery

    What success will look like

    • Builds are fast, reliable, and predictable across all platforms
    • Developers can generate playable builds with minimal friction
    • CI/CD pipelines scale without breaking under production load
    • Clear, enforced “golden path” from commit to release
    • Reduced iteration time (faster feature delivery cycles)
    • Stable and traceable release processes across teams

    Who you would be working with

    • Game developers (programmers, technical artists)
    • QA teams
    • Production teams
    • Technical leadership (Tech Director, Leads)

    Where this role can take you

    • Technical ownership of a critical production system at studio level
    • Evolution toward Staff / Principal DevOps or Platform Lead roles
    • Strategic impact on how games are built and shipped

    Qualifications

    What you need to succeed

    • Strong hands-on experience with Unreal Engine 5.x build systems
    • Proven ability to design and operate CI/CD pipelines in production
    • Deep experience with Perforce (Helix Core): streams, branching strategies, workspace management
    • Ability to integrate and optimize Perforce within CI/CD pipelines
    • Advanced Python skills for automation and tooling
    • Experience operating hybrid infrastructures (on-prem + cloud)
    • Ability to design scalable AWS-based infrastructure, including auto-scaling strategies and cost optimization in production environments

    Who you are

    • You think in systems, not scripts
    • You prioritize reliability, clarity, and automation over manual processes
    • You are hands-on and stay close to technical details
    • You take ownership and naturally become the go-to expert
    • You care about developer experience and fast feedback loops
    • You are structured, pragmatic, and impact-driven

    Additional Information

    What we offer:

    • A fun and flexible work atmosphere with an iconic game studio

    • Clear creative direction and collaborative feedback

    • Fair compensation and a respectful, professional work relationship

    Frequently Asked Questions

    Is the salary disclosed for the Senior Build Manager position at gameloft?
    The salary for this Senior Build Manager role at gameloft is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
    Where is the Senior Build Manager position at gameloft located?
    This Senior Build Manager role at gameloft is based in IDF, Paris, Paris, IDF, France, fr. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
    Is the Senior Build Manager role at gameloft full-time or part-time?
    This is listed as a Full time position. It is posted as a Senior Build Manager role in the DEVOPS department at gameloft.
    Which team or department does the Senior Build Manager at gameloft belong to?
    This Senior Build Manager position is part of the DEVOPS department at gameloft. See the full job description for more information about the team structure and responsibilities.
    How do I apply for the Senior Build Manager position at gameloft?
    Click the "Apply Now" button on this page. You will be redirected to gameloft's official application portal hosted on smartrecruiters where you can submit your application directly.
    When was the Senior Build Manager job at gameloft posted?
    This Senior Build Manager position at gameloft was posted on Apr 8, 2026. Apply as soon as possible — early applications are often reviewed first.
    Senior Build Manager
    gameloft
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