Physics Programmer
ubisoft2· Ubisoft
About this role
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a Physics Programmer, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together
What you’ll do
- Collaborate with your team lead to discuss project needs, share ideas, and assess technical feasibility;
- Work closely with AI, gameplay, and engine teams to translate creative vision into accurate simulation systems;
- Develop new physics features and maintain existing systems using high-performance C and C++ code;
- Explore opportunities to push the capabilities of the physics engine to its full potential;
- Partner with technical leadership to align on memory budgets and system limitations;
- Support art and programming teams by debugging, optimizing, and solving complex technical issues;
- Maintain and organize the physics library to ensure long-term stability and scalability;
- Document your work and share best practices in physics programming across the team.
Qualifications
What you bring to the team
- A degree in Computer Science or Software Engineering;
- At least 5 years of experience in programming;
- Multiplayer game development experience;
- Experience with Unreal engine;
- Strong skills in C and C++ programming;
- Advanced understanding of mathematics, physics concepts, and critical thinking;
- A problem-solving mindset focused on identifying root causes and long-term solutions;
- Comfort working across disciplines and communicating with both content creators and technical partners;
- A collaborative and curious approach to building systems together;
- Resourcefulness and the ability to research and learn independently;
- Familiarity with physics middleware, particularly Havok, considered an asset.
Additional Information
Frequently Asked Questions
Is the salary disclosed for the Physics Programmer position at ubisoft2?
The salary for this Physics Programmer role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Physics Programmer position at ubisoft2 located?
This Physics Programmer role at ubisoft2 is based in Montreal, Montreal, QC, Canada, QC, ca. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Physics Programmer role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Physics Programmer role in the Ubisoft department at ubisoft2.
Which team or department does the Physics Programmer at ubisoft2 belong to?
This Physics Programmer position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Physics Programmer position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Physics Programmer job at ubisoft2 posted?
This Physics Programmer position at ubisoft2 was posted on Jun 2, 2026. Apply as soon as possible — early applications are often reviewed first.
Physics Programmer
ubisoft2
You'll be redirected to ubisoft2's official application page on SmartRecruiters.