Engine programer - (March of Giants)

ubisoft2· Ubisoft
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About this role

Company Description

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Job Description

Main Responsibilities

  • Program in a clear and structured manner that meets performance, maintenance, modularity, scalability and compatibility requirements. 
  • Is thorough and rigorous in the code structure.  
  • Develop, refactor and optimize core systems focusing on the long-term. 
  • Compile and understand the project purpose, identify development needs, and assess technical feasibility. 
  • Analyze the engine's existing functions and see if they're in line with the purpose. 
  • Build and improve the modules that the engine needs.  
  • Recommend improvements by designing and implementing new systems, as needed. 
  • Propose innovative changes, drawing inspiration from other games or engines in the industry. 
  • Maintain performance and optimize systems. 
  • Support the features and systems designed for production. 
  • Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work. 
  • Perform all other related duties. 

Qualifications

Education: 

  • Degree in computer science, software engineering or equivalent training. 

Relevant experience: 

  • At least 5 years of experience in software programming, ideally in the video game industry or any other relevant experience. 

Skills and Knowledge: 

  • Excellent understanding of the technical specifications and architecture of different engine systems.
  • Excellent analytical and synthesis skills  
  • Can solve complex problems. 
  • Autonomy and resourcefulness.
  • Detail-oriented.
  • A keen interest in various hardware architecture. 

Additional Information

Frequently Asked Questions

Is the salary disclosed for the Engine programer - (March of Giants) position at ubisoft2?
The salary for this Engine programer - (March of Giants) role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Engine programer - (March of Giants) position at ubisoft2 located?
This Engine programer - (March of Giants) role at ubisoft2 is based in Montreal, Montreal, QC, Canada, QC, ca. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Engine programer - (March of Giants) role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Engine programer - (March of Giants) role in the Ubisoft department at ubisoft2.
Which team or department does the Engine programer - (March of Giants) at ubisoft2 belong to?
This Engine programer - (March of Giants) position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Engine programer - (March of Giants) position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Engine programer - (March of Giants) job at ubisoft2 posted?
This Engine programer - (March of Giants) position at ubisoft2 was posted on May 25, 2026. Apply as soon as possible — early applications are often reviewed first.
Engine programer - (March of Giants)
ubisoft2
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