Senior Gameplay Animator [Splinter Cell]

ubisoft2· Ubisoft
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About this role

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

As a Senior Gameplay Animator on Splinter Cell at Ubisoft Toronto, you will be responsible for creating animations and animation systems for the Player Character and Non-Player Characters (NPC) in Third Person view.

What you'll do:

  • Create Third-person animations that follow the visual language defined by the Animation Director and respect game design constraints.
  • Process and enhance motion capture data, which is used as a general foundation for our animation systems.
  • Produce high-quality animations using keyframe animation as needed.
  • Create Player and NPC animation solutions for basic locomotion, 3D navigation, combat behaviours, and scripted game moments.
  • Fine-tune animation data with a high level of precision, as required by the game engine, with strong attention to detail.
  • Export and integrate animations according to technical guidelines, in collaboration with the Technical Director or Technical Animator, as well as designers and programmers.
  • Test, review, and iterate on animation systems directly in-game.
  • Work closely with fellow animators, the Animation Director, programmers, and designers to deliver features on time and at the expected quality level.
  • Take ownership of the final quality of animated features delivered in the game.

Qualifications

  • Strong experience creating gameplay animations for video games.
  • Proven experience in 3C animation and third-person animation systems.
  • Strong expertise in motion capture data processing.
  • A sharp eye for visual quality and detail.
  • An open and collaborative mindset, with the ability to find compromises when solving complex problems.
  • Motivation and pride in delivering high-quality work.
  • Flexibility and resilience when adapting to production changes.
  • A passion for teamwork and sharing ideas in a creative environment.
  • Solid understanding of technical constraints related to game engine integration.
  • Ability to work effectively in a multidisciplinary team while aligning with artistic and technical visions.
  • Familiarity with MotionBuilder is a plus.
  • Experience working on a shipped AAA title is an asset.

What to send our way

  • portfolio showcasing your best animation work.
  • Your CV, highlighting your experience, skills, and professional background.

Additional Information

This job posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.

We do not use artificial intelligence to screen or filter applications. AI may be used solely to assist with the transcription of interview notes.

The annual base salary range for this full-time position is $85,000 to $120,000 CAD. The final base salary will be determined following the interview process and will take into account the candidate’s experience, skills, scope of responsibilities, and qualifications, to ensure fair and equitable compensation.

Frequently Asked Questions

Is the salary disclosed for the Senior Gameplay Animator [Splinter Cell] position at ubisoft2?
The salary for this Senior Gameplay Animator [Splinter Cell] role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Senior Gameplay Animator [Splinter Cell] position at ubisoft2 located?
This Senior Gameplay Animator [Splinter Cell] role at ubisoft2 is based in ON, Toronto, Toronto, ON, Canada, ca. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Senior Gameplay Animator [Splinter Cell] role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Senior Gameplay Animator [Splinter Cell] role in the Ubisoft department at ubisoft2.
Which team or department does the Senior Gameplay Animator [Splinter Cell] at ubisoft2 belong to?
This Senior Gameplay Animator [Splinter Cell] position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Senior Gameplay Animator [Splinter Cell] position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Senior Gameplay Animator [Splinter Cell] job at ubisoft2 posted?
This Senior Gameplay Animator [Splinter Cell] position at ubisoft2 was posted on May 19, 2026. Apply as soon as possible — early applications are often reviewed first.
Senior Gameplay Animator [Splinter Cell]
ubisoft2
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