Senior Graphic Programmer [New Project on Switch2]

ubisoft2· Programming
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About this role

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.  

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To learn more, please visit: www.ubisoftgroup.com

Job Description

About the Role 
As a (Senior) Graphics Programmer, you will drive the implementation and optimization of our engine's core rendering systems. Working within a dedicated production team across multiple platforms, you will partner with artists and engineers to build performant, scalable graphics features that define the visual excellence of our titles.

What you will do 

•    Prototype, develop, and refine graphical features within our proprietary engine for deployment across multiple target platforms.  
•    Analyze and optimize the rendering pipeline and graphics algorithms for console platforms (e.g., PlayStation, Xbox, Switch) and PC.
•    Evaluate the performance and memory implications of various rendering techniques to inform architectural decisions.
•    Design and implement debugging tools to support the graphics development and art integration workflows.
•    Collaborate closely with client teams to gather requirements, define technical roadmaps, and prioritize improvements for our graphics technology.
•    Continuously research and integrate relevant new techniques, exhibiting a self-driven approach to professional development. 
•    Create and maintain clear technical documentation to facilitate knowledge sharing.

Qualifications

What you will bring 
•    Mastery of C++, with a strong foundation in C/C# and Object-Oriented Programming principles.
•    Proven experience in multithreaded programming and low-level memory optimization.
•    Deep, practical knowledge of modern graphics APIs (DirectX 11/12, Vulkan, OpenGL) and shader languages (HLSL/GLSL). 
•    Expertise in 3D mathematics, contemporary rendering algorithms, and performance-critical data structures.
•    A rigorous focus on code quality, performance (CPU/GPU), and memory efficiency.
•    Dedication to writing clean, maintainable, and portable production code.
•    Ability to diagnose issues across engines, dependencies, and middleware, and propose and implement effective technical solutions.
•    Experience in analyzing requirements, identifying technical risks, and presenting solution options with clear trade-off analysis. 
•    Hands-on experience with console development (Nintendo Switch, PlayStation, Xbox, etc.).
•    Professional proficiency in written and spoken English, sufficient for comprehending technical documents and actively engaging in global team discussions and conference calls.

Additional Information

Frequently Asked Questions

Is the salary disclosed for the Senior Graphic Programmer [New Project on Switch2] position at ubisoft2?
The salary for this Senior Graphic Programmer [New Project on Switch2] role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Senior Graphic Programmer [New Project on Switch2] position at ubisoft2 located?
This Senior Graphic Programmer [New Project on Switch2] role at ubisoft2 is based in Chengdu, Chengdu, Sichuan, China, Sichuan, cn. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Senior Graphic Programmer [New Project on Switch2] role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Senior Graphic Programmer [New Project on Switch2] role in the Programming department at ubisoft2.
Which team or department does the Senior Graphic Programmer [New Project on Switch2] at ubisoft2 belong to?
This Senior Graphic Programmer [New Project on Switch2] position is part of the Programming department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Senior Graphic Programmer [New Project on Switch2] position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Senior Graphic Programmer [New Project on Switch2] job at ubisoft2 posted?
This Senior Graphic Programmer [New Project on Switch2] position at ubisoft2 was posted on Mar 2, 2026. Apply as soon as possible — early applications are often reviewed first.
Senior Graphic Programmer [New Project on Switch2]
ubisoft2
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