Rendering Developer
Sperasoft· Engineering
About this role
Responsibilities:
- Design and develop graphics engine components for PC and consoles
- Implement and optimize rendering systems at both high and low levels
- Write clean, efficient, and maintainable C++ code
- Drive technical decisions and contribute to rendering architecture
- Participate in the full game development cycle — from prototyping to release
- Collaborate closely with engineers, artists, game designers, and QA
- Mentor and support other engineers when needed
- Strong understanding of the rendering pipeline
- Solid experience with C++
- Experience with Unreal Engine
- Hands-on experience with modern graphics APIs (Direct3D 12, Vulkan)
- Good knowledge of mathematics (linear algebra, vector math)
- Degree in Computer Science, Mathematics, or equivalent practical experience
- Experience working with large codebases (2+ years)
- Strong problem-solving skills and self-motivation
- Good written and spoken English
Nice to have:
- Understanding of modern GPU architectures
- Experience with console development
- Experience with real time raytracing
- Medical Care package
- MyCafeteria system - including Multisport card and more
- Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
- English or Polish language classes
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
Frequently Asked Questions
Is the salary disclosed for the Rendering Developer position at Sperasoft?
The salary for this Rendering Developer role at Sperasoft is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Rendering Developer job at Sperasoft remote?
Yes, this Rendering Developer position at Sperasoft is remote, with team members based in TELECOMMUTE, Warsaw, Masovian Voivodeship, Poland. You can work from home or anywhere in the supported regions.
Is the Rendering Developer role at Sperasoft full-time or part-time?
This is listed as a Full time position. It is posted as a Rendering Developer role in the Engineering department at Sperasoft.
Which team or department does the Rendering Developer at Sperasoft belong to?
This Rendering Developer position is part of the Engineering department at Sperasoft. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Rendering Developer position at Sperasoft?
Click the "Apply Now" button on this page. You will be redirected to Sperasoft's official application portal hosted on workable where you can submit your application directly.
When was the Rendering Developer job at Sperasoft posted?
This Rendering Developer position at Sperasoft was posted on Apr 23, 2026. Apply as soon as possible — early applications are often reviewed first.
Rendering Developer
Sperasoft
You'll be redirected to Sperasoft's official application page on workable.