Lead Level Artist

Sperasoft· Art
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📍 Belgrade, City of Belgrade, SerbiaFull time

About this role

We are currently growing our team and looking for a strong, experienced artist to strengthen our existing environment art team..

We already have a solid foundation, but we need a Lead Level Artist who can come in and actively raise the quality bar - both through their own work and by elevating those around them.

This is not a pure management role. We are not looking for someone who only reviews, delegates, or attends meetings. Instead, we need a hands-on leader who genuinely wants to model environments, perform set dressing, and build levels in the engine - while helping the team grow through example and mentorship.

Key Responsibilities

  • Collaborate with Level Designers and Art Director to maintain visual quality and gameplay clarity.
  • Help develop our current team by sharing knowledge, techniques, and best practices.
  • Model environment assets (modular pieces, props, terrain elements, hero assets).
  • Perform set dressing yourself: composition, storytelling through props, decals, and scene staging.
  • Work inside the engine to build and polish level art on a daily basis.
  • Ensure technical performance (LODs, draw calls, memory) without sacrificing visual ambition.
  • Proactively fill gaps in modular kits with your own high-quality models.
  • Review team members' work constructively.

What we are looking for

  • You want to model and dress environments, not just direct others.
  • You lead by doing. The team respects you because they see you in the trenches.
  • You are excited about helping a team grow, not just doing your own work in isolation.

  • 5+ years in environment art / level art for games.
  • Strong portfolio showing both:
  • Your own environment modeling
  • Your set dressing work
  • Technical Skills
  • Strong modeling skills (Maya, Blender, 3ds Max).
  • Game engine proficiency: Unreal 5 or Unity.
  • PBR, texture creation (Substance), and optimization.
  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  

Frequently Asked Questions

Is the salary disclosed for the Lead Level Artist position at Sperasoft?
The salary for this Lead Level Artist role at Sperasoft is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Lead Level Artist position at Sperasoft located?
This Lead Level Artist role at Sperasoft is based in Belgrade, City of Belgrade, Serbia. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Lead Level Artist role at Sperasoft full-time or part-time?
This is listed as a Full time position. It is posted as a Lead Level Artist role in the Art department at Sperasoft.
Which team or department does the Lead Level Artist at Sperasoft belong to?
This Lead Level Artist position is part of the Art department at Sperasoft. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Lead Level Artist position at Sperasoft?
Click the "Apply Now" button on this page. You will be redirected to Sperasoft's official application portal hosted on workable where you can submit your application directly.
When was the Lead Level Artist job at Sperasoft posted?
This Lead Level Artist position at Sperasoft was posted on Apr 13, 2026. Apply as soon as possible — early applications are often reviewed first.
Lead Level Artist
Sperasoft
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