3D Modeler/Texture Artist

pglยท Video
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๐Ÿ“ Bucharest, RO, RomaniaFull Time

About this role

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We are looking for a 3D Modeler/Texture Artist to join our team of artists and developers working on real-time/offline broadcast graphics/AR solutions.


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Responsibilities:


  • creating, texturing and managing digital assets such as 3D Characters/props inspired from various existing video game universes (Counter Strike: Global Offensive, Dota 2, Apex Legends, FIFA, etc);

  • creating and texturing 3D meshes of existing 2D logos;

  • modeling and texturing trophies from scratch inspired by various video games that will be either 3D printed and/or included in our graphics/AR pipeline;

  • modeling and texturing real objects to be included in our graphics/AR pipeline (such as existing trophies, furniture, locations, etc);

  • texturing existing models and baking various maps that will be used in video game engines;

  • modeling/remaking/texturing small areas of existing video game maps to serve as backdrops for our productions/animations/videos/etc;

  • modeling game inspired studios to serve as a backdrop for our productions/to be transposed into reality on location;


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Requirements:


  • proven working experience and knowledge related to 3D modeling, texturing and rendering;

  • advanced knowledge of a 3D modeling/rendering suite (3DS Max, Maya, Zbrush, Cinema 4D, Blender, etc);

  • good knowledge of a texturing suite;

  • an understanding of real-time rendering and it's necessities;

  • the ability to model for both offline rendering and real-time rendering;

  • good understanding of texturing/shading techniques;

  • a creative mindset, an eye for detail and good visualization skills;

  • the ability to take feedback and make changes as required;

  • some familiarity with animation techniques;

  • good communication skills;

  • 2 years of experience in 3D design and modeling;

  • team player, good communication skills, functional English proficiency;

  • ability to thrive in a fast-paced environment;

  • a high degree of independent judgment;

  • able to solve complex problems;

  • knowledge of game engines like Unity and Unreal Engine and/or live motion capture solutions is a plus

Frequently Asked Questions

Is the salary disclosed for the 3D Modeler/Texture Artist position at pgl?
The salary for this 3D Modeler/Texture Artist role at pgl is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the 3D Modeler/Texture Artist position at pgl located?
This 3D Modeler/Texture Artist role at pgl is based in Bucharest, RO, Romania. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the 3D Modeler/Texture Artist role at pgl full-time or part-time?
This is listed as a Full Time position. It is posted as a 3D Modeler/Texture Artist role in the Video department at pgl.
Which team or department does the 3D Modeler/Texture Artist at pgl belong to?
This 3D Modeler/Texture Artist position is part of the Video department at pgl. See the full job description for more information about the team structure and responsibilities.
How do I apply for the 3D Modeler/Texture Artist position at pgl?
Click the "Apply Now" button on this page. You will be redirected to pgl's official application portal hosted on bamboohr where you can submit your application directly.
When was the 3D Modeler/Texture Artist job at pgl posted?
This 3D Modeler/Texture Artist position at pgl was posted on May 11, 2020. Apply as soon as possible โ€” early applications are often reviewed first.
3D Modeler/Texture Artist
pgl
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You'll be redirected to pgl's official application page on bamboohr.